The Guides are drawing aids that you can add to your scene to help you draw backgrounds and objects that require a certain type of perspective, or create art that is perfectly symmetrical. Guides allow you to simulate the use of traditional tools like rulers, T-squares and set squares in combination with the drawing tools, making layout and staging much easier.
This article outlines the types of guides available. For more information about using the guides, see How do I use the Perspective guides? and How do I use the Symmetry Guides?
Accessing the guides
All available guides can be found in the Guides view. For more information about the Guides view and how to open it, see About the Guides View.
The Guides view has the following sections which each offer their own category of guides:
- Guides section: Contains the drawing and perspective guides.
- Symmetry section: Contains the symmetry guides.
Types of Drawing and Perspective Guides
The following is a brief overview of the different types of guides you can find in the top section of the Guides view, and what kind of scenery/layout you can use them for. For more information about using these guides, see How do I use the Perspective guides?
Perspective and Drawing guide tools
The following tools react to the Align with Guide setting when using this category of guides:
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Drawing guides without vanishing points
The following guides are useful for drawing simple lines and shapes, but do not have vanishing points for creating perspective.
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Ruler: Allows you to position and rotate a simple axis, then draw a line along that axis, like a regular ruler. It has no vanishing points. |
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Square Grid: Allows you to draw lines that are either parallel or perpendicular to a horizon line. It has no vanishing points. |
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Isometric Perspective: Allows you to draw lines that are parallel to the X, Y or Z axis to create a “pseudo-perspective”, which is often used in 2D games, computer graphics and schematics to depict 3D objects without using any actual perspective (there are no vanishing points). In 2D animation, it is often used to draw long panning backgrounds from a low or high angle. |
Perspective Drawing Guides
The following guides are useful for drawing perspective from certain views utilising different setups.
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1-Point Perspective: Allows you to draw lines coming from a single vanishing point in the middle of the horizon, or are parallel or perpendicular to the horizon line. This is useful for drawing tunnel-like scenery that is receding from the viewer. |
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2-Point Perspective: Allows you to draw lines coming from one of two vanishing points, or are perpendicular to the horizon line. This is useful for drawing cube-like structures from a specific horizontal angle, or scenery where the viewer is facing an object from a specific angle, requiring you to see each side in perspective instead of just one. |
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3-Point Perspective (Worm's Eye View): Allows you to create a scene with 3 vanishing points. Useful for drawing cube-like structures from a low point of view as the third vanishing point is placed above the horizon line. |
3-Point Perspective (Bird's Eye View): Allows you to create a scene with 3 vanishing points. Useful for drawing cube-like structures from a high point of view as the third vanishing point is placed below the horizon line. |
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3-Point Perspective (Horizontal Pan): Allows you to draw horizontally panoramic backgrounds with curvilinear lines. Panning the camera horizontally over a background drawn with a 3-Point Perspective (Horizontal Pan) guide will simulate a rotation of the camera on the Y-axis. |
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3-Point Perspective (Vertical Pan): Allows you to draw vertically panoramic backgrounds with curvilinear lines. Panning the camera vertically over a background drawn with a 3-Point Perspective (Vertical Pan) guide will simulate a vertical rotation of the camera on the X-axis. |
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4-Point Perspective (Vertical Pan): Similar to the 2-Point Perspective guide, except its vertical lines are curvilinear. Useful for drawing backgrounds meant to be panned over vertically, in which cube-like objects are seen from an angle. |
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4-Point Continuous Perspective: Similar to the 3 Point Perspective (Horizontal Pan) guide, except that it is designed to help draw full 360° panoramic scenes. Backgrounds made with the 4-Point Continuous Perspective guide can be looped horizontally to simulate a full rotation of the camera on the y-axis. |
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5-Point Perspective (Fish Eye): Allows you to draw backgrounds that are curvilinear on both the X-axis and the Y-axis. This guide can be used to draw backgrounds with a fisheye-style wide angle lens effect. It can also be used to draw backgrounds that are meant to be panned in various directions. |
Types of Symmetry Guides
The following is a brief overview of the different types of guides you can find in the bottom section of the Guides view, and what kind of tasks you can use them for. These can be used to create perfectly symmetrical designs using one or more axes. For more information about using these guides, see How do I use the Symmetry Guides?
Symmetry guide tools
The following tools can be used with this category of guides:
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Symmetry guides
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Vertical Symmetry: Allows you to draw symmetry using a vertical line which mirrors the artwork as it is created. Drawing on the right will mirror on the left and vice versa. |
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Horizontal Symmetry: Allows you to draw symmetry using a horizontal line which mirrors the artwork as it is created. Drawing above the guide will mirror underneath the guide and vice versa. |
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Dual Axis Symmetry: Allows you to draw symmetry using both a vertical and horizontal line which mirrors the artwork as it is created. Drawing in one quarter will mirror and duplicate the artwork in the other quarters. |