When creating or using a textured brush, the Dual Tip tab can be enabled and used to blend your brushes. The primary brush acts as the main stroke, and the dual tip applies and blends its properties onto it. This gives you more options when creating dynamic, textured brushes.
Accessing the Dual Tip Settings
The Dual Tip settings can be found in the Brush Properties window, accessed from the Brush tool Tool Properties view.
To access the Dual Tip options, the Brush type must be Textured Vector, and the Dual Tip tab must be ticked.
The Dual Tip tab
The Dual Tip tab is very similar to the Tip tab, with one or two slight changes. Just like in the Tip tab, a variety of tips are available, and unique tips can be created in third-party software and imported, and the Dual Tip effect can be previewed in the brush preview at the top of the window as you work with it.
The Blend Mode is a unique dropdown in the Dual Tip tab, and determines how the Dual Tip will be blended with the primary tip:
- Multiply: Draws the least opaque pixel of either brush tip, making more spaced out, inconsistent stroke:
- Color Dodge: Adds the opacity of the pixels in both brush tips, making more opaque strokes:
- Combine: Draws the most opaque pixel of either brush tip, combining the tip shapes without increasing their opacity:
The size, roundness, angle, hardness, spacing and randomness can be used to add interesting variability between the two brushes:
| TIP: Dual Tips turn out best when you experiment. Try different combinations and settings. |